The Role of Augmented Reality (AR) Technology in Education: Impact on Material Comprehension
Abstract
In an increasingly advanced digital era, Augmented Reality (AR) technology has become one of the most potential innovations in improving the quality of education. AR allows students to experience a more interactive and visual learning experience, thus facilitating the understanding of complex material. This research aims to evaluate the role of AR in improving material comprehension among students. In addition, it will also identify the impact of AR on student engagement, information retention and practical skill development. This research uses the literature study method to collect data and information on the use of AR in education. Data analysis was conducted by comparing the results of previous studies on the use of AR in various disciplines, including science, math, and history. The results show that the use of AR can significantly increase student engagement. AR also helps improve information retention and practical skill development. In addition, AR facilitates contextual learning by presenting information in a real context. Thus, this study shows that AR has an important role in improving the quality of education. AR can be used as an effective tool to improve material comprehension, student engagement and practical skill development. Therefore, the implementation of AR in education can be an effective strategy to improve the overall quality of education.
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References
Avila-Garzon, C., Bacca-Acosta, J., Kinshuk, , Duarte, J., & Betancourt, J. (2021). Augmented Reality in Education: An Overview of Twenty-Five Years of Research. Contemporary Educational Technology, 13(3), ep302. https://doi.org/10.30935/cedtech/10865
Cabero Almenara, J., & Barroso Osuna, J. (2016). Posibilidades educativas de la Realidad Aumentada. Journal of New Approaches in Educational Research, 6(1), 44–50. https://doi.org/10.7821/naer.2016.1.140
Eh Phon, D. N., Ali, M. B., & Halim, N. D. A. (2014). Collaborative augmented reality in education: A review. Proceedings - 2014 International Conference on Teaching and Learning in Computing and Engineering, LATICE 2014, 78–83. https://doi.org/10.1109/LaTiCE.2014.23
Elmqaddem, N. (2019). Augmented Reality and Virtual Reality in education. Myth or reality? International Journal of Emerging Technologies in Learning, 14(3), 234–242. https://doi.org/10.3991/ijet.v14i03.9289
Garzón, J. (2021). An overview of twenty-five years of augmented reality in education. Multimodal Technologies and Interaction, 5(7). https://doi.org/10.3390/mti5070037
Gusteti, M. U., Rahmalina, W., Azmi, K., Mulyati, A., Wulandari, S., Hayati, R., Syariffan, S., & Nurazizah, N. (2023). Penggunaan Augmented Reality dalam Pembelajaran Matematika: Sebuah Analisis Berdasarkan Studi Literatur. Edukatif : Jurnal Ilmu Pendidikan, 5(6), 2735–2747. https://doi.org/10.31004/edukatif.v5i6.5963
Juwita, J., Saputri, E. Z., & Kusmawati, I. (2021). Teknologi Augmented Reality (Ar) Sebagai Solusi Media Pembelajaran Sains Di Masa Adaptasi Kebiasaan Baru. Bioeduca : Journal of Biology Education, 3(2), 124–134. https://doi.org/10.21580/bioeduca.v3i2.6636
Kesim, M., & Ozarslan, Y. (2012). Augmented Reality in Education: Current Technologies and the Potential for Education. Procedia - Social and Behavioral Sciences, 47(222), 297–302. https://doi.org/10.1016/j.sbspro.2012.06.654
Nistrina, K. (2021). Penerapan Augmented Reality dalam Media Pembelajaran. Jurnal Sistem Informasi, J-SIKA, 03(01), 1–6.
O’Shea, P. M. (2011). Augmented Reality in Education. International Journal of Gaming and Computer-Mediated Simulations, 3(1), 91–93. https://doi.org/10.4018/jgcms.2011010108
Ploetzner, R., Berney, S., & Bétrancourt, M. (2020). A review of learning demands in instructional animations: The educational effectiveness of animations unfolds if the features of change need to be learned. Journal of Computer Assisted Learning, 36(6), 838–860. https://doi.org/10.1111/jcal.12476
Pradana, R. W. (2020). Penggunaan Augmented Reality Pada Sekolah Menengah Atas Di Indonesia. Jurnal Teknologi Pendidikan : Jurnal Penelitian Dan Pengembangan Pembelajaran, 5(1), 97. https://doi.org/10.33394/jtp.v5i1.2857
Saidin, N. F., Halim, N. D. A., & Yahaya, N. (2015). A review of research on augmented reality in education: Advantages and applications. International Education Studies, 8(13), 1–8. https://doi.org/10.5539/ies.v8n13p1
Subhashini, P., Siddiqua, R., Keerthana, A., & Pavani, P. (2020). Augmented Reality in Education. Journal of Information Technology and Digital World, 02(04), 221–227. https://doi.org/10.36548/jitdw.2020.4.006Alfitriani, N., Maula, W. A., & Hadiapurwa, A. (2021). Penggunaan Media Augmented Reality dalam Pembelajaran Mengenal Bentuk Rupa Bumi. Jurnal Penelitian Pendidikan, 38(1), 30–38. https://doi.org/10.15294/jpp.v38i1.30698
Avila-Garzon, C., Bacca-Acosta, J., Kinshuk, , Duarte, J., & Betancourt, J. (2021). Augmented Reality in Education: An Overview of Twenty-Five Years of Research. Contemporary Educational Technology, 13(3), ep302. https://doi.org/10.30935/cedtech/10865
Cabero Almenara, J., & Barroso Osuna, J. (2016). Posibilidades educativas de la Realidad Aumentada. Journal of New Approaches in Educational Research, 6(1), 44–50. https://doi.org/10.7821/naer.2016.1.140
Eh Phon, D. N., Ali, M. B., & Halim, N. D. A. (2014). Collaborative augmented reality in education: A review. Proceedings - 2014 International Conference on Teaching and Learning in Computing and Engineering, LATICE 2014, 78–83. https://doi.org/10.1109/LaTiCE.2014.23
Elmqaddem, N. (2019). Augmented Reality and Virtual Reality in education. Myth or reality? International Journal of Emerging Technologies in Learning, 14(3), 234–242. https://doi.org/10.3991/ijet.v14i03.9289
Garzón, J. (2021). An overview of twenty-five years of augmented reality in education. Multimodal Technologies and Interaction, 5(7). https://doi.org/10.3390/mti5070037
Gusteti, M. U., Rahmalina, W., Azmi, K., Mulyati, A., Wulandari, S., Hayati, R., Syariffan, S., & Nurazizah, N. (2023). Penggunaan Augmented Reality dalam Pembelajaran Matematika: Sebuah Analisis Berdasarkan Studi Literatur. Edukatif : Jurnal Ilmu Pendidikan, 5(6), 2735–2747. https://doi.org/10.31004/edukatif.v5i6.5963
Juwita, J., Saputri, E. Z., & Kusmawati, I. (2021). Teknologi Augmented Reality (Ar) Sebagai Solusi Media Pembelajaran Sains Di Masa Adaptasi Kebiasaan Baru. Bioeduca : Journal of Biology Education, 3(2), 124–134. https://doi.org/10.21580/bioeduca.v3i2.6636
Kesim, M., & Ozarslan, Y. (2012). Augmented Reality in Education: Current Technologies and the Potential for Education. Procedia - Social and Behavioral Sciences, 47(222), 297–302. https://doi.org/10.1016/j.sbspro.2012.06.654
Nistrina, K. (2021). Penerapan Augmented Reality dalam Media Pembelajaran. Jurnal Sistem Informasi, J-SIKA, 03(01), 1–6.
O’Shea, P. M. (2011). Augmented Reality in Education. International Journal of Gaming and Computer-Mediated Simulations, 3(1), 91–93. https://doi.org/10.4018/jgcms.2011010108
Ploetzner, R., Berney, S., & Bétrancourt, M. (2020). A review of learning demands in instructional animations: The educational effectiveness of animations unfolds if the features of change need to be learned. Journal of Computer Assisted Learning, 36(6), 838–860. https://doi.org/10.1111/jcal.12476
Pradana, R. W. (2020). Penggunaan Augmented Reality Pada Sekolah Menengah Atas Di Indonesia. Jurnal Teknologi Pendidikan : Jurnal Penelitian Dan Pengembangan Pembelajaran, 5(1), 97. https://doi.org/10.33394/jtp.v5i1.2857
Saidin, N. F., Halim, N. D. A., & Yahaya, N. (2015). A review of research on augmented reality in education: Advantages and applications. International Education Studies, 8(13), 1–8. https://doi.org/10.5539/ies.v8n13p1
Subhashini, P., Siddiqua, R., Keerthana, A., & Pavani, P. (2020). Augmented Reality in Education. Journal of Information Technology and Digital World, 02(04), 221–227. https://doi.org/10.36548/jitdw.2020.4.006Alfitriani, N., Maula, W. A., & Hadiapurwa, A. (2021). Penggunaan Media Augmented Reality dalam Pembelajaran Mengenal Bentuk Rupa Bumi. Jurnal Penelitian Pendidikan, 38(1), 30–38. https://doi.org/10.15294/jpp.v38i1.30698
Avila-Garzon, C., Bacca-Acosta, J., Kinshuk, , Duarte, J., & Betancourt, J. (2021). Augmented Reality in Education: An Overview of Twenty-Five Years of Research. Contemporary Educational Technology, 13(3), ep302. https://doi.org/10.30935/cedtech/10865
Cabero Almenara, J., & Barroso Osuna, J. (2016). Posibilidades educativas de la Realidad Aumentada. Journal of New Approaches in Educational Research, 6(1), 44–50. https://doi.org/10.7821/naer.2016.1.140
Eh Phon, D. N., Ali, M. B., & Halim, N. D. A. (2014). Collaborative augmented reality in education: A review. Proceedings - 2014 International Conference on Teaching and Learning in Computing and Engineering, LATICE 2014, 78–83. https://doi.org/10.1109/LaTiCE.2014.23
Elmqaddem, N. (2019). Augmented Reality and Virtual Reality in education. Myth or reality? International Journal of Emerging Technologies in Learning, 14(3), 234–242. https://doi.org/10.3991/ijet.v14i03.9289
Garzón, J. (2021). An overview of twenty-five years of augmented reality in education. Multimodal Technologies and Interaction, 5(7). https://doi.org/10.3390/mti5070037
Gusteti, M. U., Rahmalina, W., Azmi, K., Mulyati, A., Wulandari, S., Hayati, R., Syariffan, S., & Nurazizah, N. (2023). Penggunaan Augmented Reality dalam Pembelajaran Matematika: Sebuah Analisis Berdasarkan Studi Literatur. Edukatif : Jurnal Ilmu Pendidikan, 5(6), 2735–2747. https://doi.org/10.31004/edukatif.v5i6.5963
Juwita, J., Saputri, E. Z., & Kusmawati, I. (2021). Teknologi Augmented Reality (Ar) Sebagai Solusi Media Pembelajaran Sains Di Masa Adaptasi Kebiasaan Baru. Bioeduca : Journal of Biology Education, 3(2), 124–134. https://doi.org/10.21580/bioeduca.v3i2.6636
Kesim, M., & Ozarslan, Y. (2012). Augmented Reality in Education: Current Technologies and the Potential for Education. Procedia - Social and Behavioral Sciences, 47(222), 297–302. https://doi.org/10.1016/j.sbspro.2012.06.654
Nistrina, K. (2021). Penerapan Augmented Reality dalam Media Pembelajaran. Jurnal Sistem Informasi, J-SIKA, 03(01), 1–6.
O’Shea, P. M. (2011). Augmented Reality in Education. International Journal of Gaming and Computer-Mediated Simulations, 3(1), 91–93. https://doi.org/10.4018/jgcms.2011010108
Ploetzner, R., Berney, S., & Bétrancourt, M. (2020). A review of learning demands in instructional animations: The educational effectiveness of animations unfolds if the features of change need to be learned. Journal of Computer Assisted Learning, 36(6), 838–860. https://doi.org/10.1111/jcal.12476
Pradana, R. W. (2020). Penggunaan Augmented Reality Pada Sekolah Menengah Atas Di Indonesia. Jurnal Teknologi Pendidikan : Jurnal Penelitian Dan Pengembangan Pembelajaran, 5(1), 97. https://doi.org/10.33394/jtp.v5i1.2857
Saidin, N. F., Halim, N. D. A., & Yahaya, N. (2015). A review of research on augmented reality in education: Advantages and applications. International Education Studies, 8(13), 1–8. https://doi.org/10.5539/ies.v8n13p1
Subhashini, P., Siddiqua, R., Keerthana, A., & Pavani, P. (2020). Augmented Reality in Education. Journal of Information Technology and Digital World, 02(04), 221–227. https://doi.org/10.36548/jitdw.2020.4.006
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