PEMODELAN APLIKASI MOBILE MODUL PERKULIAHAN BERBASIS CLIENT SERVER
Abstract
The faster technological development makes it easier for us to carry out life activities more easily. currently mobile applications have not been used so much in a lecture that an application is needed that can meet these shortcomings. For that I try to model a mobile application that can help lecturers and students in sharing learning material at each meeting so as to facilitate the process of a lecture. Which is based on client server where this application can change its data at any time according to the user's height and will be modeled using the Unifield Modeling Language (UML) tool.
Downloads
References
Abdurohman, M. et al. (2012). “Perancangan Aturan Transformasi UML – Systemc dalam perancangan Embedded System”. Jurnal Ilmu Komputer dan Informasi. 3 (2): 17-23.
Ayu Widyastuti Purnamasari, A.A.K. et al. (2014) “Aplikasi M-Learning pada Platform Android” Merpati 2 (2): 167-178.
Ferro Bayu Saputro. et al. (2017) “Pengembangan Sistem Kuliah Online Universitas Diponegoro Untuk Antar Muka Mahasiswa Pada Perangka Bergerak Berbasis Android” Jurnal Transmisi 19 (1).
Helliyatul Matlubah. et al. (2016) “Aplikasi Mobile Learning Berbasis Smartphone Android Sebagai Sumber Belajar Mahasiswa Program Studi Pendidikan Ipa Universitas Wiraraja Sumenep”Jurnal Lentera Sains (Lensa) 6 (2): 85-98.
Rabby Nazli (2015) “Pemodelan Game Edukasi Matematika Untuk Meningkatkan Kualitas Berhitung Penjumlahan Angka Pada Anak Usia Dini” Saintikom Uniks 2 (1): 156-164.
This is an open-access article distributed under the terms of the Creative Commons Attribution-ShareAlike 4.0 International License which permits unrestricted use, distribution, and reproduction in any medium. Users are allowed to read, download, copy, distribute, search, or link to full-text articles in this journal without asking by giving appropriate credit, provide a link to the license, and indicate if changes were made. All of the remix, transform, or build upon the material must distribute the contributions under the same license as the original.